No civ-style economy and development mechanics.Ĭons: Gets repetitive overtime, lots of clicking. Pro: highly modable, good customization of your own empire, unique tech research system, ship designer, politics (it's sort of obscure and sometimes problematic, but it's there), and challenging late game that can literally decide your fate (survive or not). Like what others said, it's still in the process of becoming. (Seriously, 4x developers need to come up with something new for once.) Same old civ-style mechanic in terms of economy and development. It does have sandbox 'difficulty' but that just means AI won't do anything, which makes the game boring. Victory conditions, only if you prefer sandbox. Sooner or later, you need to beat other empires. It's similar in those regards, in theme and atmosphere, the soundtrack, the artwork.etc.Ĭon: Can't really think of it as grand in scale, but stays true to 4x genre. I'm a huge fan of endless series, especially the endless legends.
But again, unless you get the Crusade expansion.ĮS2 is fun but I'm hoping the duration of a game lasts longer. If you've played GC2 or even Civ for that matter, it should be self-explanatory. GC3 is GC2 with better graphics, unless you get Crusade expansion.